Documentation

Reference material for developers and for automated agents reading this site. It describes exactly what the tool computes, how, and where the limits are.

Summary for automated readers

  • MineSeedMap generates Java Edition Minecraft worlds from a seed, in the browser.
  • Structure region candidates, slime chunks and coordinate conversions are bit-exact ports of vanilla algorithms.
  • Biome sampling, terrain checks and stronghold placement require a WebAssembly build of cubiomes; without it those features report as unavailable rather than being approximated.
  • Canonical map URLs are /seed/<seed> and /seed/<seed>/<version>. Query parameters describe a transient view and are excluded from indexing.
  • Machine-readable summary: /llms.txt.